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Lessons Learned by Eric Ries Sunday, October 5, 2008 The product managers lament Life is not easy when youre working in an old-fashioned waterfall development process, no matter what role you play. Eventually, I hope to get them on a full agile diet, with TDD, scrums, sprints, pair programming, and more. Nice write-up.
Lessons Learned by Eric Ries Monday, September 8, 2008 The lean startup Ive been thinking for some time about a term that could encapsulate trends that are changing the startup landscape. September 11, 2008 2:06 PM Editor said. September 15, 2008 9:19 PM James said. After some trial and error, Ive settled on the Lean Startup.
XP and Scrum don’t have much to say - they punt. If you look at the origins of most agile systems, including Scrum and XP , they come out of experiences in big companies. Both Scrum and XP had a role which you could happily call by the modern title "Product Manager". Embedded in that assumption is why startups fail.
Lessons Learned by Eric Ries Wednesday, September 10, 2008 A new version of the Joel Test (draft) (This article is a draft - your comments are especially welcome as I think through these issues. There are several ways to make progress evident - the Scrum team model is my current favorite. Please leave feedback!) Do you have a spec?
Lessons Learned by Eric Ries Saturday, December 6, 2008 The four kinds of work, and how to get them done: part three Those startups that manage to build a product people want have to deal with the consequences of that success. Scrum recommends 30 days; I have worked in one or two-week cycles up to about three months.
For example, from a post in 2008 about Rally’s $16.85m financing , I riffed on the origins of the company. Congrats to my friends at Rally Software on the announcement that they’ve signed a definitive agreement to be acquired by CA Technologies for $480 million. Rally started out life as F4 Technologies.
I have been using various forms of Agile development -- mainly XP and Scrum -- for many years, but only recently came across "customer development" which makes a whole lot of sense to me. Inspired me to expand on the "whiteboard iteration" idea with some similar lessons that ive learned. link] April 11, 2009 10:24 PM Daniel Prager said.
Lessons Learned by Eric Ries Monday, September 22, 2008 You dont need as many tools as you think Im always excited to see someone else writing about lessons learned from their startup, and wanted to link today to Untitled - Startup Lessons Learned -- Take it with a grain of salt.
Darn good - I have struggled in relevant conversations with our in house move to scrum/agile. " And, as I tried to outline in the article, process improvements that reduce overall batch size might be a better choice. July 30, 2009 1:29 PM jkorotney said. Things like "where is the design time?"
At IMVU , we called this person a Producer (revealing our games background); in Scrum , they are called the Product Owner. I believe its important that product teams be cross-functional, no matter what other job function the product champion does. Lo, my 1032 subscribers, who are you?
42:07) On how the 2008 financial crisis prepared banks for the pandemic. (44:25) And half our clubs were in the state of California in 2008, so was a very interesting time to be a CEO and learned a lot. They were 90 minute, I'll call it, sprints and the team started scrumming really as soon as we got back on Saturday night.
No Scrum Master? ► 2008. (21). What is Really Meant by Failing Early, Failing Oft. What Could Save Media Businesses. ► November. (3). My Time Leading Tech at BusinessWeek. Turning Good Ideas into Operational Reality. No Problem. ► October. (5). When Organizational Silos Hurt Innovation. ► June. (4).
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If you think the product manager job is what’s described in a Certified Scrum Product Owner class, you almost certainly fall into this category. During 2008, American Idol was a cultural icon – watched by more than 25 million people twice a week, with a level of repeat engagement that was largely unrivaled.
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