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Lessons Learned: A new version of the Joel Test (draft)

Startup Lessons Learned

I am convinced one of Joel Spolskys lasting contributions to the field of managing software teams will turn out to be the Joel Test , a checklist of 12 essential practices that you could use to rate the effectiveness of a software product development team. Do you fix bugs before writing code? Completely necessary.

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Lessons Learned: The engineering manager's lament

Startup Lessons Learned

Lessons Learned by Eric Ries Monday, October 20, 2008 The engineering managers lament I was inspired to write The product managers lament while meeting with a startup struggling to figure out what had gone wrong with their product development process. The current code is spaghetti, but the new code will be elegant.

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Lessons Learned: Five Whys

Startup Lessons Learned

A new bit of code contained an infinite loop! why did that code get written? Hes a new employee, and he was not properly trained in TDD So far, this isnt much different from the kind of analysis any competent operations team would conduct for a site outage. Most engineers would ship code to production on their first day.

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Lessons Learned: What does a startup CTO actually do?

Startup Lessons Learned

It became harder and harder to separate how the software is built from how the software is structured. If youre trying to design an architecture to maximize agility, how can that work if some people are working in TDD and others not? If not, whos going to insist we switch to free and open source software? I dont think so.

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Lessons Learned: Continuous integration step-by-step

Startup Lessons Learned

Integration risk is the term I use to describe the costs of having code sitting on some, but not all, developers machines. It happens whenever youre writing code on your own machine, or you have a team working on a branch. It also happens whenever you have code that is checked-in, but not yet deployed anywhere.

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Refactoring for TDD and interaction design

Startup Lessons Learned

Lessons Learned by Eric Ries Saturday, August 30, 2008 Refactoring for TDD and interaction design In TDD , we follow a rhythm of “test-code-refactor.&# This basic pattern is useful in all aspects of product development. This process is called refactoring.

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Lessons Learned: The product manager's lament

Startup Lessons Learned

Each specialist takes up his part of the spec (UI, middleware, backend) and cranks out code. This system naturally lends itself to a pipeline approach, which the product manager organizes. So the product manager winds up actually having to use the software, by hand, updating the spec and helping create a new test plan.