Remove Bandwidth Remove Software Developers Remove Software Engineering
article thumbnail

The End Of “Build It Yourself” Software

YoungUpstarts

The companies that ‘rent’ these products on a SaaS basis enjoy the highest standard in software without the costs, risks and tech quandaries of in-house development. This Levittown model is the future of payments software. The build-it-yourself era of payment software development is coming to a close and for good reason. “We

Software 248
article thumbnail

SuperMac War Story 10: The Video Spigot « Steve Blank

Steve Blank

Present at the Creation It was early 1991 and Apple’s software development team was hard at work on QuickTime , the first multimedia framework for a computer. Since we had gotten out of the software business when we came out of Chapter 11 , and our sales channel didn’t know what to do with software, we licensed ReelTime to Adobe.

Video 188
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Lessons from a year’s worth of hiring data

blog.alinelerner.com

When a company gets to be a certain size, hiring managers don’t have the bandwidth to look over every resume and treat every applicant like a unique and beautiful snowflake. As a result, the people doing initial resume filtering are not engineers. Engineers are expensive and have better things to do than read resumes all day.

article thumbnail

The Boundaryless Era: the Time for Distributed Teams

ReadWriteStart

These are highly-skilled people that make up critical parts of your software development teams. Up until just a few years ago, sufficient bandwidth for real-time video only existed in the most developed countries. Reason One: Widely Distributed Broadband. Reason Three: The Democratization of Education.